During Phase 2, melee DPS need to be mindful of all fire on the ground, as Flame Crash Deals 1665 to 1935 Fire damage to the target and leaves a blaze Protection Paladins will be much more reliant on getting him to a trap, which can be messy if Maiev happens to place it in a bad position. Never mind the best TBC Classes, the Warlock is the best class in TBC, period. Illidan uses this ability every ~40 seconds. WebGetting 365 fire resist is nice but not exactly needed even if your elemental is not the first to die. Theyll need to follow the Flame your raid is currently focusing down, avoiding the fire. Feral Druids cannot avoid Shear in Phase 1 and thus make a good candidate for a Phase 2 Fire Resistance tank. on random raid members, be sure to quickly top them up. The Shadow Demons will each pick a different target and stun them indefinitely with Paralyze, then start moving towards them. tanks time to pick the boss up before continuing DPS. Players who stay inside the green flames will take 5000 Fire damage per second, which will kill everyone but the Fire Resistance tanks in 2 seconds. Your raid will pick one of the 2 Flames of Azzinoth and focus it down. All of Illidans abilities do splash damage, and you likely have 1 or 2 players with the Agonizing Flames from Phase 3/5. Target a raid member high on the global aggro list (usually a healer), On dealing a successful melee attack, their target receives the Parasitic Shadowfiend debuff (spawning 2 more parasitic shadowfiends after taking damage for 10 seconds), 1 Main Tank: Normal gear, should be uncrushable without including miss chance (dodge + parry + block) to nullify Shear, 2 Off Tanks: Maximum fire resistance gear, immune to crits, 1 Warlock Tank: Maxed shadow resistance gear, no points in, 12-13 damage dealers, including at least 2 mages. Lets see what the Boss dropped. make sure to top the raid up quickly and continue watching the tanks as these This makes druids very good against magic damage as their high health pool allows them to take a couple of extra hits, however they do take quite a fair bit of magic damage. The main tank picks Illidan up by simply standing closest to him. You will want to kill the Shadowfiends ASAP to prevent them from multiplying and overwhelming your raid. Reply With Quote. sure to keep the tank alive while they drag the boss into the trap, stunning Fasc-atiesh June 3, 2021, 2:52pm Demon-form Leotheras, the Mage advisor on They are level 70 Demons and only have 21k HP, so they can be defeated fairly easily, fortunately. In addition to the tanking requirements, some of the phases will require vastly Horde: Highmountain Tauren, due to their Rugged Tenacity, Bull Rush and Mountaineer, or Troll with their powerful Berserking. From the point where Illidan kneels down, the warlock tank should set up quite a distance away in one direction, while the melee group should move far away in the other direction (melee cannot DPS Illidan during this phase, as Shadow Blast and Aura of Dread make it impossible to move into range). 30 to 40 seconds into Phase 5, Maiev will teleport to 1 of 8 different pre-determined spots inside the arena and place a Cage Trap on the ground. The Flame of Azzinoth spawns an 8-yard radius patch of green flame on the ground, lasting 1 minute. This ability will flat out kill most players that get hit by it, as this phase already has very high AoE damage. The main tank picks Illidan up by simply standing closest to him. prioritized to, see the links below. Illidan will use this ability every 25 to 30 seconds. This ability is cast every 20 to 30 seconds, so youre likely seeing it twice per Phase 4. While both plate tanks can both main tank Illidan, Protection Warriors will have a small edge over Protection Paladins thanks to their ability to counter his Enrage in Phase 5 by using Shield Wall. It will be loaded at Illidan Stormrage Encounter and updated on Resistance changes. The only player affected should be the tank. It's a good idea to place all AoE capable damage dealers within AoE range of Illidan, so that they can AoE the demons right when they spawn, while they're still snared. He targets a random player in your raid, and deals 2550 to 3450 Fire damage to them and any other player within 10 yards of the original target. It is later revealed that Bolvar's body was recovered by the Scourge along with that of Dranosh Saurfang, and has been tortured mercilessly by the Lich King. Both tanks and melee need to be aware and avoid the Eye Blasts WebFordragon as seen in the Icecrown Citadel finale. Illidan cannot cast other spells while casting Dark Barrage. Has a 2 second cast time, but there will be roughly 3 second gaps between each hit due to the travel time. Players can remove it with Divine Shield, Ice Block and Cloak of Shadows; other classes will need to use their Master Healthstone & get massive healing from a dedicated healer or two in order to survive it. Unknown Thus, a tank that manages to reach a total of 101.8% total dodge, parry and block, will be guaranteed to avoid this attack. You get the fire resist pieces from badges and you're gonna have shadow resist How much fire resist do I need for Illidan? Black Temple: Supremus, Mother Sharaz, Gathios from Illidari council and Illidan cannot crush. This phase will be tough on your healers, as the tank & raid damage coming out is massive. He sends out a massive blue beam at the ground, slowly moving his gaze in one of the 4 patterns outlined above. If Illidan targets the side that melee DPS players are on with it, they should move to the other Flame of Azzinoth or simply stop stealing damage if the other Flame is dead. There is nothing to do about it than heal through. As mentioned previously, besides your regular main tank, your raid will need 2 more tanks using Fire Resistance gear for Phase 2. There is one catch here: Illidan will transition to Phase 4 after 60 seconds, which is one of the hardest phases in this fight. When you get Illidan down to 30%, he will trap the entire raid in his Shadow Prison, stunning all of you for 30 seconds, as he taunts you for not being angry enough or whatever. Mages should use Blizzard, and warlocks can use Seed of Corruption on Illidan 15 seconds before the spawn. The main difference here will be that players are significantly more spread out than in other phases due to Flame Burst & Aura of Dread, so your Holy Priests wont be as efficient with their Circle of Healing, as it only heals players in the same group as the target. Health This positioning will make it slightly easier for your healers to heal off Illidans massive damage from Fireball, which he will spam throughout the phase. For this reason, it's safest to assign the melee damage dealers to one group and keep them at their place, only attacking a Flame when it moves close enough. The Inferno Hardened leather gear sold by Geras in Shattrath on its own will net you 232 Fire Resistance when enchanted. Stunning him for 15 of those 20 seconds is obviously going to help out a lot, but most raids will opt to simply ignore the traps if theyre at a remote or inconvenient position. That player will take 3000 Shadow damage per second, for a total of 30,000 Shadow damage over the Barrages duration. Your tank will need to use major defensive cooldowns to survive this Enrage. Illidan himself hits extremely hard, so their life will already be pretty difficult, so here is a condensed explanation of how to deal with them: Your main tank will always be the only person getting hit by Draw Soul if youre executing the strategy right. Your tank will have to be careful with moving him, never exposing his back and keeping up Shield Block / Holy Shield at all times, while players near the trap move away from it, as shown in the picture above. now continue to alternate between Phase Four and Phase Five until Illidan is Bear tanks are very good for these bosses due to their high health pool and armor at the exception of Illidan because of his shear ability. This phase requires a ranged In both cases, youve seen all of Illidans most difficulties and youve persevered, so its highly unlikely that seeing them again will prevent you from coming out of this fight with some tasty loot. Additionally, Maiev Shadowsong enters the battle. Ideally, only use it on your ranged DPS groups, as your melee DPS have a low uptime, and save at least 1-2 Heroism / Bloodlust for Phase 3 if possible. This fight is arguably the most healing intensive in the entire tier, and will require your healers to remain focused throughout, following precise healing assignments to avoid accidental deaths. A rogue can use sprint and burn all cooldowns to increase damage done when reaching the demon. If Illidan steps on the trap, he will be Caged for 15 seconds, which stuns him and causes him to take double damage. Comment by Cicero Currently there is a bug with these mobs where if someone resurrects you or you resurrect yourself in some way (ankh, soulstone) during phase 2, one of the Flames will charge you. This will deal 5,000 initial Fire damage and then 3,000 damage per tick in the impact area, with a 12-second duration. Illidan will stay in Phase 5 for 60 seconds, then transform into his Demon Form, starting Phase 4, before transitioning back to Phase 5 60 seconds later. This phase is the most difficult of the whole encounter, therefore all DPS enhancing cooldowns (Heroism/Bloodlust etc.) Therefore, your raid should use all of your remaining Heroism / Bloodlust, with DPS players using their personal DPS cooldowns along with it, pushing for 30%. If the AoE is performed well, it's possible to kill all the Demons within a few seconds after they spawn, this has the additional advantage that nobody needs to move out of position. Illidan will recall his warglaives and enter the fight once again, after a ~10 second delay. The tank needs to drag Illidan towards the trap, click to activate it, and position Illidan on top of it. sure to turn and quickly kill the Parasitic Shadowfiends that are Furthermore, the Flame of Azzinoth tanks will need to be careful while kiting the glaives around to avoid Blaze, kiting them in a circular pattern, as explained in the Phase 2 section. Illidan in the demon form possesses the Aura of Dread, which deals 1000 shadow damage to all players within 15 yards of Illidan every 2 seconds, while also increasing their shadow damage taken by 30% (effectively dealing 1300 damage per 2 seconds). Illidan Stormrage, the Betrayer, needs no introduction, being arguably the most famous character in the entire Warcraft franchise, next to the other big bad, Arthas, the Lich King. Phases 2 and 4 both have very high raid damage; Your raid should have enough DPS such that you only see this ability once during Phase 2, else things can get ugly. threat. What is the best tank in Burning Crusade? to avoid this debuff from hitting all melee at once. Agonizing Flames makes Phase 3 slightly different to Phase 1. your tanks are likely wearing Fire resistance gear and will deal lower threat Season of Mastery Realms Permanently Closing! The only mechanic that player besides the tank will really have to deal with here will be Parasitic Shadowfiend, with your raid healers having to keep that target up. Even if you get lucky and she picks a spot near Illidan, its important to remember that hes still using some of his scary abilities, like Shear and Draw Soul. This gets them to 293 Fire Resistance, or 363 with Fire Resistance Totem or Fire Resistance Aura, with the cap being 365. High Fire damage with every attack isnt all there is to these mobs however they also have 3 terrifying abilities. Illidan Stormrage is the ninth and final boss you will encounter in Theres an absolutely colossal amount of AoE damage coming out during this fight, so every raid member should have a Master Healthstone. The second part of Phase 4 however can be extremely difficult to deal with. Fire Resistance gear. Eye Beam has only four possible paths, each intersects one of the Blades and tangentially touches the inner circle (either north or south). It is okay if you are a tad lower than cap, but do not be more than 1% or so lower in this occasion While Illidan is stunned, he will take double damage. raid damage during this fight, it is very easy to run out of Mana early on. There, she will kneel down and place a Cage Trap. Warlock. Melee cannot hit the boss during this at the top of the Black Temple. 2.2. Uncaged Wrath, wiping the raid. a separate guide dedicated to helping you out with this important job. How much avoidance do you need to tank Illidan? The melee Hit Cap is 9%, or 142 Hit Rating. This guide has been written by Abide, TBC veteran for nearly a decade. This ability is always cast at the same time as Flame Blast, so your tanks should start moving the moment they see the frontal fire animation. This starting damage is not a big deal and will be easy to heal through. To facilitate this, his threat is reset. I have gone onto the PTR on two occasions to test out how much Shadow Resistance was needed and going in with about 230 unbuffed will be sufficient enough to tank Illidan successfully without any issues. The main problem is that while Maiev will generally pick spots near Illidan, she may occasionally pick one on the opposite side, which makes moving him there extremely tough. Illidan cannot cast any of his other spells while channeling Eye Blast. Icy Veins Discord. He cannot deal crushing blows as his Illidan will cast Shadow Blast on his highest-threat target, This makes him significantly more dangerous, as your tank will now take a lot more damage, while your raid healers will need to heal a lot more, with Parasitic Shadowfiend and Agonizing Flames both dealing 50% more damage. If players get separated from the Flame by the residual (blue) fire from Eye Beam, they should wait until they're at full health and then dash through the fire. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); document.getElementById( "ak_js_2" ).setAttribute( "value", ( new Date() ).getTime() ); Someone once said that you cant go home again. While in Bear Form the Druid becomes an effective tank whose primary role is to absorb damage and prevent others from being attacked. If you handled Phase 2 successfully, Phase 3 will be an absolute breeze. This will be extremely easy if your main tank is a Protection Warrior, as their Shield Wall cooldown can nullify his Enrage for 10 of those 20 seconds, while other tanks will need to use all of their defensive cooldowns and get additional, intensive healing. 40 to 45 seconds into Phase 5, Illidan will enrage, increasing ALL of his damage done by 50% and his attack speed by 30% for 20 seconds. With sufficient DPS, you may only see it once during Phase 2, but most groups will likely see it 2-3 times. The last ability that you will have to deal with during Phase 2 is Dark Barrage. This is why positioning mirrors Phase 1, except ranged players are spread out, to avoid having multiple players all get hit by the same Agonizing Flames. These effectively deal 50,000 damage to Illidan every time he uses Draw Soul, which will add up to a significant amount over the fights duration. Stack tightly on your assigned location, avoid fire patches on the ground, Your remaining healers will all need to raid heal here, as raid damage will be very high, and itd be beneficial to have a single healer assigned to healing the Dark Barrage target as their main priority. Thus it will be extremely important that every player in your raid is at more than 5 yards away from every other player during Phase 4, so nobody gets hit twice. Fire Resist Check - Illidan Stormrage (Flame of Azzinoth Tank)v1.0.0 TBC-WEAKAURA. The easiest way to do so will be by having the infected player move behind Illidan, alongside your melee players the high amount of AoE spells that players naturally use, such as Whirlwind, Multi-Shot and Chain Lightning, will usually result in them dying right away. Black Temple. the Flame of Azzinoth will charge that player and trigger Using the demon trap is dangerous, because it may severely disturb positioning, and incur other complications like raid members taking extra damage from Agonizing Flames, loose Parasites, or the tank turning his back to Illidan and taking Shear. Inferno Tempered Chestguard: 54 stamina, 60 fire resistance. ?? All raid members should set up well distributed, at least 6 yards away from each other, to avoid extra damage from Flame Burst. 30 to 40 seconds into Phase 4, Illidan will summon 4 Shadow Demons. The catch however is that Maiev isnt very smart; she tries to prioritize placing the trap nearby Illidan, but may place it elsewhere instead, occasionally placing itvery awkward spots. boss. What is the best race for guardian Druid? Players should be ready to use their Master Healthstone to survive minor positioning accidents. 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Any of his other spells while channeling Eye Blast over the Barrages duration Chestguard. Most difficult of the black Temple hit due to the travel time there is to these mobs however also!
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