Mostly PC users, for console Rust please use r/RustConsole. Blue and red keycard spawns have been removed, making puzzle access a bit trickier than before. Staging branch is constantly changing by the hour, sometimes even within the hour. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This way requires no keycards and no fuses. Also, to anyone complaining that the disco floors from the Voice Props DLC provided a little bit of extra protection on floors: the small signs have the same HP and can be placed in the same manner now. The new underwater world in Rust now features sharks as well.Each dive site has a chance to spawn a shark that will patrol the area and players need to kill them before claiming the treasures at . While open waters have always been a part of the survival game, Underwater Labs contain decent loot, the promise of adventure, and an excuse to test your sea legs. Now just wait for a nibble. Youll then get some raw fish, animal fat, and bones added to your inventory (along with a surprise item if its a shark). Heliolingus - Ooyy@ Epidemic sounds: https://www.epidemicsound.com/ It looks like they're bugged at the min tho and only spawn once after wipe and don't respawn. Easiest way to obtain Red Keycard is to visit Water Treatment. Now why on earth would you bother getting a submarine in the first place? Travel back through the hallway toward the skybridge in the center of the complex. For starters, the latest Rust update introduces procedurally generated underwater. Players whod like to prepare ahead of their mission to the Labs can take a look at video guides on YouTube that showcase Underwater Lab runs. In-fact, a few of the actual staging players that know what they're doing feel that the labs aren't worth it. Next, back outside, run across the monument to this tall thin building and climb all of the stairs till you reach the top, activate this switch, and run back down the tower. It can be hard to pick out what is loot and what is just a static prop at first, so make sure youre diligent looking around. They have been moved to bimonthly. Underwater labs overviewThe ocean of Rust now features a slew of sub-aquatic structures known as underwater labs. To do so, simply go to the vending machine at any fishing village. Where can you fish?Fishing is an option in most places where you find water. They can be identified by a small water bottle floating on the surface of the water. If you're playing solo, the small submarine will be the best vehicle to purchase at 200 scrap from the fishing village. Create an account to follow your favorite communities and start taking part in conversations. The red card can be sold at the Bandit Camp for 80 scrap, which can be useful for extra scrap if you have any spare. twitch.tv/rustafied. So how much loot do you actually get? Unlike Green and Blue keycards, the Red Keycard only has two uses. Full Guide. Add a fuse to the fuse box and activate the timer before running back outside run across the airstrip towards the gap between hanger 2 and 3 and jump down this hole. Before we move ahead, do check out the complete details of the new update with the complete patch notes that are given below: With the latest update, you will find fully procedural dungeons that are present on the ocean floor. Procedural Underwater Labs The new underwater labs are fully procedural dungeons that reside on the ocean floor. WATER TREATMENT PLANT The first location you can find red keycards is the Water Treatment Plant, which is a monument and can be found labeled on the map. The red keycard here is locked behind a green puzzle and a blue puzzle, requiring 2 fuses, a green card, and a blue card. Wait for it to stop fighting and use S to reel it in. The second way to get down includes purchasing a submarine, which would be costly but offer the greatest protection. When you do this, the animated guideline stripes on the wires will be limited to the line of the node you selected. - There are three spawn locations: 1 - Next to the Room G11 (Infirmary Lvl. But if you are wondering what the underwater labs are for then you should keep reading. 1:00pm EST - Our update stream is live! These are procedurally generated buildings with various different modules - they feature loot, lab dweller NPCs, puzzles, the occasional radiation, and even a couple recreational activities. https://commits.facepunch.com/r/rust_reboot. Use these opportunities to cook food and replenish so you arent at a disadvantage when you continue on with your journey. Be sure to browse xRaWs past RUST videos anddont forget tosubscribe to his channelfor alerts on his latest work! Entering the train yard from where the train station is, you want to head over to this small red building. A solo sub will set you back 200 scrap; a duo costs 300 scrap. You can also research and craft these bad boys (both cost the same, info below). This is an opening in the bottom of an underwater installation. Rust 's August update added a whole lot of fresh underwater content, and the September update is here mostly to make that stuff better. Am dead. Underwater Labs Improvements Since the Underwater Labs release, we've been following your feedback closely. I think even nowadays their loot is fantastic, if you can make it out of them alive. This actually turned out to be funnier and with the longest delay than I expected. Also Manisha: A couch potato who loves to binge on anime, memes and food. YT / Twitch vids of staging are outdated almost immediately. Be careful not to reel too quickly because the line can break if you do (watch for your rod shaking). Here is a summary: You no longer can pick up boom boxes in someone elses auth zone, Fix for when speakers were playing when no power, Improvements to internet radio streams syncing up and buffering, Copy and paste of phone numbers added to the dial UI. You can learn more about the submarines and their features in my boat submarines and fishing village guide. I'd recommend doing Oil Rig, and using the Heli Method to get to the top of Launch Site. Drops there was awesome when they was new. With recycling, one lab can probably provide around 1,5k scrap, maybe even more, I haven't really tested it out. Theres also icons for each labs moon pools to help in your docking procedure. This includes but is not limited to small and large wood boxes, benches, tables, large furnaces, large signs, and more. Base Build, Rust - Base Design - The Ultimate Chad 2x2 Bunker Base, Rust - Base Build. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Fishing overviewTo get started on fishing all you need is a fishing rod and some bait. Fishing and shark battling is certainly one new kind of survival, but Rust's Going Deep update also adds procedural underwater dungeons to explore and submarines to get there in. How to access themGiven they are underwater, getting to the labs takes a bit of preparation. Yhello - Lofive5. Along with many of the already existing food items being viable (corn, berries, raw meat, etc.) I browsed through every youtube videos and lives I could find about players looting the new underwater labs, and I myself went onto staging to see what does the labs look like. Once inside, add a fuse to the fuse box and then swipe your blue card on the door and enter to find the red card on the desk. And that's it; this is all you needed to know about the procedural labs. Then just head towards a body of water, equip your rod, hold right click to start the cast-off process, aim around (the higher up the farther you cast) keeping an eye out for the blue bobber guide which shows if its a valid placement to cast. Tutorial, Rust - Treasure In The Sea - The Ocean Guide. cool thanks, is there any way to know before entering the lab? darkrence . As with all monuments, the best loot is in the red card rooms. Walk along the balcony to check each room. Approaching It is necessary to use a Diving Tank when looting these kind of areas. Use your key to unlock these doors and enter. Varying from 1 to 10, this number dictates the likelihood of catching a higher quality fish (higher number = better quality). Covering the hottest movie and TV topics that fans want. A number of shifts and fixes to the various Voice Prop DLC items have occurred in the last couple of weeks. Contents 1 Description 2 Notes 3 Key Location 3.1 Factory 3.2 Customs 3.3 Woods 3.4 Reserve 3.5 Interchange 3.6 Shoreline 4 Lock Location 5 Behind The Lock 6 Gallery 7 Trivia Description A United Security-issued TerraGroup Labs keycard for support staff. Basically anything you see in a zerg progression video isn't guaranteed to work as those servers are modded af. Tutorial, Rust - Guaranteed Scrap - Junkyard Monument Hdrp Guide. Tutorial, Rust - Minicopter & Scrap Heli Guide - How To Fly & Use Effectively In 2022. Again, outdated info. Damn lol. It can be found in the Lighthouse, Oxum's Gas Station, Junkyard, and Abandoned Supermarket. As you travel around the labs, youll find the occasional boombox sitting around. A direct hit to a building block from a torpedo only yields a couple points of damage at the moment, so they are not a viable option when it comes to raiding. Like a subaquatic crossbow, the speargun allows for shooting projectiles (speargun spears) at adversaries under water. Up-to-the-minute Video Game News, Reviews, Trailers, and more. The RUST submarine command, allows server administrators or moderators to spawn one of two types of submarines, solo or duo, into the game. This is handy for various reasons, including navigating around the underwater labs level by level. Before you dive into the water, make sure to have enough medical supplies and ammo for your weapons. This was reduced to six per 4.5k map five days ago. Tutorial, Rust - Fishing Village. Underwater Labs Guide | Rust Tutorial Jfarr 56.2K subscribers 202K views 1 year ago Rust Monuments The underwater labs are the most unpredictable and eerie monument you can loot, with. Tunnels were even better than they are now? The underwater labs are the most unpredictable and eerie monument you can loot, with certain labs being better than others. Everything wants you to die - the island's wildlife and other inhabitants, the environment, other survivors. This is where underwater labs come into play. When it comes to battling the new sharks, it generally takes 2 spear hits to kill the beast. there are a bunch of new bait options which have been added (worms, grubs, and the whole fish youve caught). Diving fins can also be purchased at the fishing village for 25 scrap or found naturally within crates and toolboxes, while also being caught with the fishing rod using a bait with a level below 2.5. As you progress and explore the lab, you'd be able to utilise the base properly. Going deep. Unfortunately for you they can find you, kill you and take your stuff. Head over to the large building opposite the hangers and enter the front left door and then take a left and another left into this room. You can also of course enter the side tunnels when they split off from the main rail lines. Solo vs. duoBeyond the obvious variations of seating capacity and color between the solo (one person, rust) and duo (two person, yellow) submarine, there are a couple other differences between them. It takes a little getting used to, but this seems to work for me: if the fish is going to the right, use the A key to pull it back in the opposite direction. The update brings about several new integral gameplay features, all of which are largely centered around water. If you're coming down with a scuba set, you may also enter through the large moon pools, which feature a ladder on the side to help you up. 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